![]() UB- Zaos Shopping Mall: Replaces the Stock Exchange, provides +2 gold and +50% gold UU- Infantry Truck: Replaces Landships, removes debuf for attacking cities, and more movement and combat strength UA- Units and Buildings cost 25% less gold, +1 gold for each city, +5% gold for each trade route If all else fails, you could just do an alternate history faction, but theres understandably a lot of those, so Id save that as a last resource, lest you want to risk making another Space Rome/Japan/murica/etc. Against my better judgment, rather than use progress from my Grom mod as an example, Im instead going to take a request (that was likely made in jest to begin with anyway): ![]() ![]() Granted, some of these requests may just be stupid, but theres no harm in looking. If you dont have a specific idea, and simply want to try your hand at making a sponsor, then why not be a nice person and take a request? Im quite sure the ratio of modders to regular gamers is rather low, and there are many unanswered requests to choose from. Alright, so lets get started.Īlright, so the first step is quite obviously to start your sponsor project, and the first step to do that is to get an idea. I hope to eventually cover everything about making custom sponsors, but Im writing this as I make a sponsor (and teaching isnt really my gift either), so bear with me, as Im learning too. Hello and welcome to my Civilization: Beyond Earth custom sponsor tutorial. ![]()
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